hlsl related issues & queries in GameXchanger


Rotate mesh to nornal

shaders rotation glsl hlsl mesh
Updated July 11, 2019 20:13 PM


HLSL Texture Sampling Instability

shaders textures hlsl
Updated May 20, 2019 06:13 AM








SSAO and normal issues

directx hlsl ssao
Updated January 21, 2019 20:13 PM




What does ddx (hlsl) actually do?

hlsl
Updated January 09, 2019 13:13 PM

DirectX11 - Geometry Shader with Stream Output

c++ directx hlsl
Updated November 22, 2018 01:13 AM

Color pixel based on condition?

hlsl
Updated November 21, 2018 17:13 PM

Adding a property to vertex?

directx11 hlsl
Updated November 21, 2018 15:13 PM


Dynamic Vertex Buffer vs Pixel Shader?

rendering directx11 hlsl
Updated November 20, 2018 22:13 PM

Combination Lighting Shader?

hlsl fragment-shader
Updated November 20, 2018 18:13 PM

Typical Point Light Flow?

c# c++ directx11 hlsl
Updated November 20, 2018 14:13 PM

Why does order matter in constant buffers?

directx11 hlsl
Updated November 19, 2018 15:13 PM



HLSL - masking a vector input

hlsl masking source-engine
Updated November 07, 2018 00:13 AM


Rendering oily/polluted water?

shaders graphics hlsl water effect
Updated November 04, 2018 03:13 AM




HLSL float bitfield

shaders hlsl floating-point
Updated October 20, 2018 17:13 PM

2D Lighting Shader Multiple Lights

xna 2d shaders monogame hlsl
Updated October 19, 2018 13:13 PM


2D Blizzard/Snowstorm Effect

2d shaders hlsl graphic-effects
Updated October 08, 2018 06:13 AM


2D Camera Movement Temporal Reprojection

unity shaders hlsl
Updated September 09, 2018 17:13 PM


Best way to mask 2D sprites in XNA?

xna 2d hlsl masking
Updated August 11, 2018 22:13 PM

Draw 3D ellipse in monogame/xna

xna monogame hlsl
Updated July 27, 2018 03:13 AM

HLSL Circle all white

shaders hlsl
Updated July 26, 2018 19:13 PM



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