I made a simple animation of a mesh crumpling (while not as good looking as a piece of paper, it'll do) and I want to set it on fire when it reaches the end of the animation (crumpled ball). I tried looking up explosions but that seems to have a similar effect with vastly more difficult results. I don't want to have it on fire the whole time, just when it reaches the crumpled ball phase. I am a beginner. I've watched some videos and tried to add the fire+smoke to my mesh but it turned it to a wire frame and I'm not even seeing the Fire+smoke.