Shortcut based on modes (Vertex, Edge, Poly)

by Giuseppe Bufalo   Last Updated May 15, 2019 18:15 PM

When in Edit Mode is it possible to have the same shortcut doing different operations based on the mode we are in (vertex, edge, poly).

for example, the "F" key is "fill" when in edge-mode but "flip normal" when in poly-mode.

Thank you

Tags : modeling


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