Combine mesh and animation from two FBX files

by AlexP11223   Last Updated April 21, 2018 15:15 PM

I am new to Blender and I am trying to import this FBX model from Unity Store to edit some animations.

But the problem is that there are several FBX files:

  • Characters\Soldier\Soldier.fbx contains model (mesh, etc.) without animations.
  • Files in Animations\ (such as Run_Rifle.FBX) have animation but no mesh, that is I see only bones.

enter image description here

Is there any way to combine them? Animating without seeing the model is difficult. :)

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