Combine mesh and animation from two FBX files

by AlexP11223   Last Updated April 21, 2018 15:15 PM

I am new to Blender and I am trying to import this FBX model https://drive.google.com/file/d/167NCzF8Dv8aILrzon_drcBeV7DS1_bVE/view?usp=drivesdk from Unity Store https://assetstore.unity.com/packages/3d/characters/humanoids/polite-soldier-29807 to edit some animations.

But the problem is that there are several FBX files:

  • Characters\Soldier\Soldier.fbx contains model (mesh, etc.) without animations.
  • Files in Animations\ (such as Run_Rifle.FBX) have animation but no mesh, that is I see only bones.

enter image description here

Is there any way to combine them? Animating without seeing the model is difficult. :)



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