How to add 3d collisions to Glut game

by TRGamer TR   Last Updated September 11, 2019 23:13 PM

Hi guys i want add 3d collisions in to my game. But i dont want use physics library they are so complex. I tried write like this thing but not work as expected:

void collidek(int x,int y,int z, bool scfw = 1) {


    if (x > 3) {
        scfw = 0;

    }
    if(x < 3) {

        scfw = 1;
        if (scfw = true){
            x-= 5.0f;
        }
    }

    if (z > 3) {
        scfw = 0;

    }
    glutWireCube(1);

}

So i dont know alegebra my alegebra is really low.

I want ultra basic collision detection can be buggy not matters only i want working collision detection.

Also please dont say not useful comment for example go learn some alegebra like this things.

Only give the code please. I needed very very basic collision detection i wonder is a AABB collision system that uses maximium 20 lines of code and readable.

Thanks...

Tags : c++ glut


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