Is there a way to convert shader graph to shader code for older version?

by modernator   Last Updated May 28, 2018 03:13 AM

Editing Shader in a graph is brilliant feature, however it's only works in Unity 2018 with Lightweight RP template.

So I want to use the shader made from shader graph in Unity 2018 to older versions, such as 2017 or 5.x.

There is a button to compile the shader to code but unfortunately when I drag into 2017 it gives me syntax error so I can't use it.

Is there a way to use the shader made from Unity 2018's graph editor to older versions of Unity?

Tags : unity shaders


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