Environment tilesets: slicing and padding

by upTree   Last Updated April 17, 2018 18:13 PM

What is a general workflow for slicing a tile set into individual sprites (e.g., all being 16x16px) and adding padding? I'm trying to go from my test tile sheet to something like this example from Stardew Valley. Each of Stardew Valley's tiles are 16x16 and have a 1px padding around them.

My test image

Stardew Valley tileset: sliced and padded



Related Questions


Top down 2D game: hole tiles

Updated March 08, 2017 22:13 PM

How can I create a slope/hillsde tileset?

Updated June 14, 2018 06:13 AM

Use tilesets or a complete image?

Updated March 10, 2017 17:13 PM

Autotileset drawing alghoritm

Updated March 19, 2017 22:13 PM

How do you use these kind of rpg ground tileset ?

Updated January 28, 2018 00:13 AM